1. Questo sito utilizza i cookies. Continuando a navigare tra queste pagine acconsenti implicitamente all'uso dei cookies. Scopri di più.

Patch 1.2 DD box

Discussione in 'Mod e Patch' iniziata da abba, 31 Maggio 2006.

  1. abba

    abba

    Registrato:
    25 Febbraio 2006
    Messaggi:
    606
    Ratings:
    +0
  2. Giano

    Giano

    Registrato:
    7 Dicembre 2005
    Messaggi:
    1.727
    Località:
    Bergamo
    Ratings:
    +0
    azz.... beh è stata rilascita ieri e per mia disgrazia avevo controllato il sito parazoz lunedì :mad: :mad: :mad: :mad: cmq è già in download

    mi sembra che abbiano sistemato un po' di cose e si siano sbattuti un po'... interessante molto interessante.....

    grazie per l'indicazione ciao giano
     
  3. abba

    abba

    Registrato:
    25 Febbraio 2006
    Messaggi:
    606
    Ratings:
    +0
    Vuoi dirmi vermante che ti ho bruciato sul tempo.....!!!! :king::king::king::king:

    Non ci credo!! :spinta::spinta::asd:
     
  4. Giano

    Giano

    Registrato:
    7 Dicembre 2005
    Messaggi:
    1.727
    Località:
    Bergamo
    Ratings:
    +0
    :cautious: :cautious: :cautious: :cautious: [ Il buon feldmaresciallo si inchina al cospetto di abba e ringrazia, mentre i suoi sottoposti non lo vedono ]:cautious: :cautious::cautious: :cautious:

    più che bruciato direi vaporizzato...:p :p :p ho fatto anche la news, volevo nominarti nei ringraziamenti ma è una cosa ufficiale e quindi non si poteva fare:contratto: :D :D :D ... lo faccio qui: GRAzzzzzzzzzzzzIE (nota le zzzzzzzzz di rabbia per il fallimento dell'operazione CIULA LA NEWS:p )

    ciao Giano
     
  5. GyJeX

    GyJeX

    Registrato:
    6 Dicembre 2005
    Messaggi:
    32.800
    Località:
    santu sezzidu in dommo
    Ratings:
    +10.235
    Qualcuno posta cosa ha di nuovo questa patch ? così magari non la scarico col 56kakka, ma aspetto a venerdì :( (Voio l'addiesseelle)
     
  6. Giano

    Giano

    Registrato:
    7 Dicembre 2005
    Messaggi:
    1.727
    Località:
    Bergamo
    Ratings:
    +0
    ecco qui... anche se c'era tutto nel primo mex di abba:contratto:

    -------------------------------------------------------------------------------------------------------------
    -------------------------------------------------------------------------------------------------------------
    ---- Changes for 1.2 ----------------------------------------------------------------------------------------
    -------------------------------------------------------------------------------------------------------------
    -------------------------------------------------------------------------------------------------------------


    **********************************
    ******* Gameplay Balancing *******
    **********************************
    - Added "volksturm" and "modern blitzkrieg" doctrines to the german land doctrine path.
    - All leaders in a combat will gain XP.
    - A doctrine can no longer be abandoned if the player is doing research in the same area.
    - Air units should now properly stop doing re-running missions if low on org or str.
    - Escort fighters now gives a range cap instead of minus range.
    - Couping nations is no longer free.
    - Trickleback Factor % has been changed


    ************************
    ******* Bugfixes *******
    ************************
    - Players can no longer change the building_cost.txt without a checksum change
    - The multiplayer bug where players couldn't reload save games is now fixed.
    - Minor optimisation of network protocol.
    - The CTD when merging empty fleets is now fixed.
    - Minor Bug fixes in several intelligence actions.
    - The freeze when naval units have position 0 is now fixed.
    - The Quit window is no longer in the back.
    - Going to the auto-control screen no longer unlocks all production sliders.
    - Fixed a problem with convoys not getting enough ships assigned to them.

    *******************************
    ******* AI Improvements *******
    *******************************
    - Small tweak to ai_reactive.txt to let the AI build a bit more CV & CVL
    - The AI should no longer give player controlled units "support defence" orders
    - The AI file parmater for stop doing re-running missions is now loaded correctly

    *************************
    ******* Databases *******
    *************************
    - Fixed the deathdate of South African tech team Jan Smuts to 1950
    - Czechoslovakian general Vojcechovsky got his name fixed. Both the leader and the tech team got their death date fixed to 1951.
    - Climate in 705 771 772 773 774 775 776 855 859 527 532 372 373 377 461 changed to Subarctic to better simulate mountaineous weather
    - Fixed a swat of erroneously spelled minister traits
    - Volksturm Doctrine now also gives a small bonus to urban defense for most units
    - Hammerfest and Vardo are now 'extra' for Norway instead of 'minimum' because often NOR couldn't be released because of nations occupying either of these unimportant provinces
    - CVL model 0 now gets 2 airdefence as opposed to 0
    - Edited and added a few necessary tech teams for the 1953 enddate
    - Semi-Modern Anti-Air Artillery brigade may now lead to the discovery of SAMs
    - Advanced Air Transports may now lead to the discovery of Air Cav Divisions
    - Province of Changde (1397) is now a potential extra for Manchukuo and Shanxi, not a minimum.
    - Province of Bayan Nur (1439) is now a potential extra for Mengkukuo
    - Techs Rear Area Supply Dumps and Deep Logistic Organisation now only give a 10% attrition mod instead of 15%. This to account for the added hospital techs.
    - Changed tech component 16031 of tech 16030 (Intercontinetal Strategic Bomber) from aeronautics to rocketry
    - Skill of USA's tech team Norfolk Naval Yard dropped to 8 from 9
    - Scandinavian tech teams (tag SCA, not the regular Scandinavian countries tech teams) skills dropped by 1
    - Climate of Elk City set to Subarctic (omission of before)
    - Fixed an error where SAM could be revealed by Semi-Modern Anti-Air Artillery Brigade instead of Semi-Modern Static Anti-Air Artillery
    - Fixed a command in land_doctrines_tech that gave an infantry bonus twice
    - Historical year of Improved Turbojet CAS moved to 1947 (from 1945)
    - Historical year of Air-to-Surface missile moved to 1951 (from 1942), since it requires Improved Turbojet CAS
    - Practical Turbojet Engine may now reveal Attack Helicopters
    - Slightly edited the minima & extra of the Arab Federation
    - Added a few missing tech team pics to Mengkukuo
    - Typo in db\tech\land_doctrines_tech.txt at line 1402 is fixed.
    - Macquarie Ridge (Province 2592) is now Sub Arctic

    **********************
    ******* Events *******
    **********************
    - Fixed USSR file for the Bitter Peace event with Japan Axis.
    - Random Events 1000, 1010 & 1040 are now disable due to the fully functioning Intel system
    - Fixed the deathdates in colonial_release.txt
    - Added such events for the release of SCA by any major player to prevent exploits
    - Fixed the deathdates for ai_revolters.txt (the free resources for revolters-events)
    - Fixed the 'US assassinates Admiral Yamamoto' event so it sleeps the correct tech team
    - Added 'persistent = yes' to the Nationalist China event to receive L-L aid from USA. The lack of this parameter prohibited the proper multiple triggering of the event
    - The 'US Gearing up for War' event #58 now only moves interventionism 1 step to stop USA from entering the war too early
    - Passing the Lend-Lease Act (EVT 3700) does not move the USA towards interventionism anymore.
    - Having Practical Turbojet Engines is now a requirement for getting the Attack Helicopters Discovery event
    - Martin Bormann should now properly become German HOG when Hess flees to the UK
    - When Iraq switches sides again, former allies should properly lose military access now
    - Fixed a bad trigger in the Italy Surrenders event
    - Now that supplies can be traced through allies, Croatia gets back its normal provinces when released
    - Added a death event for Andrew Jackson Higgins (USA)
    - Romanian 'election' event 900073 should now put the proper cabinet in charge and not some Polish one (copy-paste error)
    - Lend Lease Events fixed
    - Added a death event for South African Jan C. Smuts (SAF)
    - The USSR Great Purge now also kills of minister Alksnis (and not only the tech team by that name)
    - Added a death event for Eleutherios Venizelos (GRE)
    - Added a death event for Carl Mannerheim (FIN)

    ****************************
    *******Scenario Setup*******
    ****************************

    * 1936
    - Revised Communist China land doctrines
    * 1938
    - Revised Communist China land doctrines
    - Adjusted build times for capital ships in 38 scenario to allow for increased costs
    - Adjusted carrier OOBs for 38 scenario to allow for light carriers
    * 1939
    - Added tech 4040 to ENG
    - Removed tech 4200 from FRA
    - Added a supply & oilpool to Shantou (1248)
    * 1941
    - Added German Escort fighters
    - Gave the United Kingdom and the United States proper CVL techs
    - Japan now has a CVL under constuction
    - The United Kingdom now has some CVLs
    - Japan now properly receives 8310 and 8320 as blueprints
    * 1944
    - Fixed Persian techs
    - Fixed German techs
    - The Malta Defense Force is no longer guarding Sunderland
    - Gave Japan and the United Kingdom proper CVL techs
    - Added a few CVL's to Japan, United Kingdom & United States
    * 1945
    - Fixed Etorofu IC
    - Added Inventions to ENG and USA
    - Added missing UK techs
    - Fixed a few minister setup bugs (both DB and .inc based)
    - Removed the duplicate CV Béarn from France and fixed its name
    - Added a host of AA, air bases, naval bases, radar stations and more to the German territories. They barely had anything before.
    * Barbarossa:
    - Corrected province setup
    - Revised SU and GER oob setup
     
  7. GyJeX

    GyJeX

    Registrato:
    6 Dicembre 2005
    Messaggi:
    32.800
    Località:
    santu sezzidu in dommo
    Ratings:
    +10.235
    Grazie Giano, volevo vedere se eri attento ;)
     

Condividi questa Pagina