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nuova patch rilasciata (1.01.20) [WITW]

Discussione in 'War in the East' iniziata da qwetry, 15 Aprile 2016.

  1. qwetry

    qwetry

    Registrato:
    29 Giugno 2006
    Messaggi:
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    Località:
    Emilia/Sicilia
    Ratings:
    +1.003
    è uscita: http://www.matrixgames.com/forums/tm.asp?m=4064223

    maggiori cambiamenti:

    New Features and Rule Changes

    1. Hooked Show Air Directive Target toggle functionality (and button on top menu) to show NO AD targets/All AD targets/Only active ADs.

    2. Added HQ unit dispersion factor, which is reducing amount of squads and attached units can be targeted and HQ's flak fire ability. Dispersion factor depends on the level of HQ and gets doubled up when it is within 5 hexes of an enemy ground unit.

    3. Added freight level for national supply source depot type. This is the amount of freight that the national supply depot will begin with at the start of each logistics phase. If left as 0 in the editor, then it will start with 1 million freight each turn. This will appear as Depot Freight Level in the rollover text for the depot hex.

    4. Increased air group limit which can be selected for air transport missions. This was preventing some airdrops of very large units when lots of small transport groups were available.

    5. Low level air HQs with no air doctrine entry will try to use higher HQ air doctrine.

    6. Modified air doctrine structure to use dynamic data.

    7. Slightly increased air combat fatigue at night

    8. Reduced NF escort efficiency

    9. Adjusted night combat intensity

    10. Increased the chance that Axis NF will attack escorting Allied NF

    11. Adjusted air base repair/expansion code, so it will allow some reduced repairs/expansion, even if there is not 100% of required supplies. Reduced air base expansion rate from size 2 to 3.

    12. Adjusted low altitude flight detection (made fall off of detection chance less dramatic below 10k feet).

    13. Restricted on map support units so they will not be auto reassigned to a different HQ.

    14. Added more verbose error code display when game fails to load a save.

    15. Editor - Fixed city CSV export/import

    16. Added new data elements to the unit and group CSV import/export
     
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